Today we are proud to announce the release of OpenDUNE 0.2
This will be the first release featuring our re-doing of the original code, as such, several ‘enhancements’ have been made, enhancements which we find will improve the game, without changing the feel of the game. A complete list can be found here.
As per usual, a changelog has been made, and can be viewed http://binaries.opendune.org/releases/0.2/changelog.txt.
Please keep in mind that until we can convert more of the game, you still need to manually put the Dune2 data files in the proper directory; if you do not, the game will not start.
You can download the release http://binaries.opendune.org/releases/0.2/, and here you can discuss the release on our forum.
We strongly recommend that you download an updated scenario.pak (tnx to MrFlibble): http://forum.opendune.org/viewtopic.php?f=9&t=23
Special thanks:
This release wouldn’t have been here if it wasn’t for the following people (alphabetic order):
- MrFlibble (for his scenario.pak updates, and his endless questions and suggestions)
- tneo (for, singlehandedly, finding more bugs than the entire team could solve)
The development team (alphabetic order):
Loic Guilloux (glx)
Patric Stout (TrueBrain)
Steven Noorbergen (Xaroth)