OpenDUNE 0.2 release

Today we are proud to announce the release of OpenDUNE 0.2

This will be the first release featuring our re-doing of the original code, as such, several ‘enhancements’ have been made, enhancements which we find will improve the game, without changing the feel of the game. A complete list can be found here.

As per usual, a changelog has been made, and can be viewed

Please keep in mind that until we can convert more of the game, you still need to manually put the Dune2 data files in the proper directory; if you do not, the game will not start.

You can download the release, and here you can discuss the release on our forum.

We strongly recommend that you download an updated scenario.pak (tnx to MrFlibble):

Special thanks:

This release wouldn’t have been here if it wasn’t for the following people (alphabetic order):

- MrFlibble (for his scenario.pak updates, and his endless questions and suggestions)
- tneo (for, singlehandedly, finding more bugs than the entire team could solve)

The development team (alphabetic order):

Loic Guilloux (glx)
Patric Stout (TrueBrain)
Steven Noorbergen (Xaroth)

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